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Baroness Vulna
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Posted - 2013.12.06 09:18:00 -
[1] - Quote
So it has been over two years since the fateful walking in stations expansion Incarna. I am wondering if it ever came out; who at CCP messed up the whole walking in stations idea that badly?
I think many of us remember back in 2007 the ten ton hammer video of CCP showing us a glimpse of walking in stations, it was gorgeous and we waited anxiously for 4 years to see this come out. What we got was completely different from what was shown to us before. It was not anything like we expected or was advertised, a total let down.
So who made the big decision to scrap the good walking in stations for what we have now? Why did CCP drop development of walking in stations when all they had to do was come out with what everyone was looking forward to...walking around a station. Being able to walk up to your ship and zoom out to see the awesome size comparison.
Do you know there are sci fi games coming out that are in beta right now that allow you to walk up to your ship? After ten years of EVE and two years of incarna, why cant the biggest sci fi game in the world still not let players walk up to their awesome ships? What are you doing wrong CCP?
Concerned customer. |
Baroness Vulna
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Posted - 2013.12.06 09:48:00 -
[2] - Quote
Kagura Nikon wrote:
The players did , whith their massive revotls, riots and demands that CCP scrapped the focus on incarna in favor of SPACE. CCP lost a LOT of costumers and only started gettign them back after they complied.
THey leaarned a lesson. Do not expect anything incarna related soon.
Well CCP is going to lose alot more players if they just ignore avatars and walking in stations because there are a great many players (i know of) who want that to be part of the game they play.
With competition coming, many will just go to the other games if CCP cant deliver. My point is, if one company can do a decent job with avatars and walking in station in BETA, why cant CCP do something decent for its customers who want walking in stations with their awesome internet spaceships? |
Baroness Vulna
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Posted - 2013.12.06 09:51:00 -
[3] - Quote
Also the lesson CCP should have taken from incarna is to never let whoever the lead designer of incarna touch anything with EVE again, he failed horribly. Put someone in there who knows how to get the job done right, if they don't know what to do, then talk to customers and get ideas. It should not be that hard. |
Baroness Vulna
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Posted - 2013.12.06 10:38:00 -
[4] - Quote
Hemi DarkStar wrote:Highly unlikely they will make the same mistake twice. WiS needs a place in EVE, even if it's only a very small part of the game. Yes it's about spaceships, pew pew and all that BS, but for some it's also about the lore and immersion of EVE. And the worse thing is...CQ teases us constantly with "what could have been". "Then just look at the hangar when you dock." Not the same, never will be. EVE radiates something other games fail to grasp. It's design and massive lore demand more then just spaceship fights. Hence the 2 other products of CCP. A WiS expansion that is properly implemented without damaging the economy or the precious internet spaceships would benefit the game allot, and finally attract new some new players to EVE. Start small, ease into the process. Use lube, as some of the fanboys still are a bit butthurt from the last time.
this is how i feel too, and i think many players, many potential customers feel this way too. I am not sure why CCP does not capitalize on this. Its one thing to make a huge mistake like incarna, some people at ccp just seem to knee jerk react to things "if it fails dont try it again" no ccp you put out a bad product with incarna that doesnt mean there isnt a huge market for doing it right! |
Baroness Vulna
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Posted - 2013.12.06 10:41:00 -
[5] - Quote
Cindy Marco wrote:One of the biggest issues was the speed of progress. Incarna took almost a year and was released with just one interior complete. It took them another expansion to get the other races done.
Then you must consider the fact that Incarna as it was delivered is unusable for its original design. Its simply too resource intensive for the majority of people to use if other people will be interacting on screen.
It was poorly conceived and executed. It would really be have to remade from scratch and I (along with many others) don't want to lose a another year to Barbie Dress-up in Space.
some people see it as just "dress up barbie" or "doesnt have anything to do with internet spaceships" they are wrong , there are customers (players) who want the immersion avatars bring, imagine a hangar with your ships parked in a row that you can walk up to and touch.... many people would love that.
yes of course keep expanding on an already great spaceship game but ccp seems to not realize they are going to lose customers if they do not tap into the avatar or walking in a station aspect of science fiction. especially if it allows for more game play such as trade shops and avatar interaction .
do we have a csm that cares about this kind of stuff? |
Baroness Vulna
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Posted - 2013.12.06 10:51:00 -
[6] - Quote
Crumplecorn wrote:
As for losing customers, how many years has it been since Incarna failed to materialise? Exactly when is this mass exodus going to begin?
when EVE gets competition from elite and star citizen and other sci fi games in development |
Baroness Vulna
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Posted - 2013.12.06 10:58:00 -
[7] - Quote
Crumplecorn wrote:Baroness Vulna wrote:when EVE gets competition from elite and star citizen and other sci fi games in development Yes, we'll lose all the people who look for avatar gameplay in games and currently sub to a game with no avatar gameplay. Might lose some married bachelors too.
lol, hope you dont make csm anytime soon :P |
Baroness Vulna
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Posted - 2013.12.06 11:08:00 -
[8] - Quote
CCP Avatars are really great, there is soooo much potential in the walking in stations. If you compare EVE avatars to almost any other MMO out there, EVE blows them all away in detail and look. Polish up the movement a bit, add more features like already discussed and ... also add more options for your character look and clothing and you will have one heck of an avatar system in gaming. Sadly i think CCP has given up on it all, so sad. |
Baroness Vulna
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Posted - 2013.12.06 13:19:00 -
[9] - Quote
Mythrandier wrote:Baroness Vulna wrote:
some people see it as just "dress up barbie" or "doesnt have anything to do with internet spaceships" they are wrong
Holy ****. The arrogance in this statement is just amazing, other peoples opinions are GÇ£wrongGÇ¥? Its an opinion, I.E subjective. Baroness Vulna wrote: There are customers (players) who want the immersion avatars bring, imagine a hangar with your ships parked in a row that you can walk up to and touch.... many people would love that.
There are also people who donGÇÖt want that, who want CCP to fix the myriad of problems that have existed for years. Baroness Vulna wrote: yes of course keep expanding on an already great spaceship game but ccp seems to not realize they are going to lose customers if they do not tap into the avatar or walking in a station aspect of science fiction. especially if it allows for more game play such as trade shops and avatar interaction . do we have a csm that cares about this kind of stuff?
I think CCP are fully aware of the markets and demographics they target their game at. Has it occurred to you that maybe, just maybe they have looked at the future of their own company regarding competition in their chosen field? Given the development times required I would guess that theyGÇÖve looked at it decided that the rewards (keeping a minority of players happy) do not out way the costs (pissing off the majority of players)
Oh mah god...okay we disagree on some things...moving on then lol. I want to see walking in stations, avatar interaction and better ship size comparison, camera angles etc. Just letting people know. I know there are others out there that feel the same way and others who don't. EVE can be something for all of us who love EVE, not just for pixel spaceship fans. |
Baroness Vulna
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Posted - 2013.12.06 16:40:00 -
[10] - Quote
Wow, this topic has hit a few nerves and hearts it seems. For good reason, WiS has been a big topic for years, it's too bad CCP messed up so badly on the big expansion for it.
WiS is not just about role playing, it is about immersion in the game and expanding an already promising character/avatar part of the game.
CCP doesn't need to put as much resources into improving WiS , they could gradually work on it with each expansion that way it would complement space ship improvements.
From what i get after reading posts so far, there is a camp of people who absolutely hate the idea of CCP putting any effort into WiS again and a camp that would like to see it done right this time.
Lets hope CCP does something with it. |
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Baroness Vulna
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Posted - 2013.12.06 16:50:00 -
[11] - Quote
Rhes wrote:Baroness Vulna wrote:Wow, this topic has hit a few nerves and hearts it seems. For good reason, WiS has been a big topic for years, it's too bad CCP messed up so badly on the big expansion for it.
WiS is not just about role playing, it is about immersion in the game and expanding an already promising character/avatar part of the game.
CCP doesn't need to put as much resources into improving WiS , they could gradually work on it with each expansion that way it would complement space ship improvements.
From what i get after reading posts so far, there is a camp of people who absolutely hate the idea of CCP putting any effort into WiS again and a camp that would like to see it done right this time.
Lets hope CCP does something with it. Let's hope CCP keeps their promise to focus on real Eve content.
WAlking in stations is a real part of EVE content sir, that happened in 2011 and nothing will change that. All I and others are asking for is a piece of the pie each expansion to see it grow. Who knows you may like the improvements someday yourself while still being able to do your internet spaceships. |
Baroness Vulna
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Posted - 2013.12.06 17:15:00 -
[12] - Quote
Rhes wrote:Baroness Vulna wrote:WAlking in stations is a real part of EVE content sir, that happened in 2011 and nothing will change that. All I and others are asking for is a piece of the pie each expansion to see it grow. Who knows you may like the improvements someday yourself while still being able to do your internet spaceships. Please see the quote in my signature.
Thats probably the same DEV who made the decisions that made Incarna a disaster, but who cares. CCP are not ones to just QUIT at something. They built one of the best MMO's from the ground up, from Iceland with minimal support. They are not quitters and I am certain that if enough people encouraged CCP to work on WiS at a comfortable pace, they would.
Mistakes are made but CCP do not just up and quit because of mistakes, they have proven time and again they rebound and make a game better.
Anyone who remembers Ambulation or has hope in the inspiration that more Character based Immersion can add to EVE Online should let CCP know. Don't let failure of the past or nay sayers tell you otherwise, this game is about space and is without limits, so why stop now.
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Baroness Vulna
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Posted - 2013.12.06 17:33:00 -
[13] - Quote
Mr Pragmatic wrote:Rhes wrote:Mr Pragmatic wrote:Developing content for WiS need not be too difficult The two years that Eve got ignored while WiS was developed say otherwise. Your argument is flawed, implying that they totally neglected anything space ship related. The game has been/and always will be in a constant state of being "fixed". There will never been a time where the Developers go "Well, all he game mechanics are perfect now. Lets move on to WiS." The thing that burned so many players in my opinion is the Micro Transaction debacle. Not the actual WiS. The WiS is just a by product of MT. They can still expand the WiS with out the MTs.
I think part of it was just how poorly implemented Incarna was. They took away the traditional hangar and forced people into the Avatar CQ which really upset people and rightfully so, it was just a silly decision. But again CCP rebounded and fixed it, giving players options. That is all they need to continue to do is give players more options, expand on something already built and I am sorry CCP Rise for sounding a bit harsh but i disagree with your statement. The player base of EVE is not all 100% spaceship lovers. Many of us are here for spaceship but we would love to see more content such as WiS too and the proof of that is how enthusiastic people were about Ambulation, about the developments leading up to Incarna and the sheer dissapointment when Incarna came out.
Dont quit on WiS, work to make it what was envisioned just like you did with EVE Online since 2000 CCP. You can do it, we are still here believing you can. |
Baroness Vulna
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Posted - 2013.12.06 17:36:00 -
[14] - Quote
Lors Dornick wrote:Baroness Vulna wrote:Don't let failure of the past or nay sayers tell you otherwise, this game is about space and is without limits, so why stop now.
How about because CCP is a very small company with limited resources? And with a solid (but loud, informed, rude and annoying) user base they have to thread a bit careful? The game might be about space and without limits, CCP has limits.
I know, and you have good points but that wont stop players who want to see CCP bring fresh content like WiS to treat players to new, motivating content that will entertain players just as much as all the spaceships. |
Baroness Vulna
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Posted - 2013.12.06 17:40:00 -
[15] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
How is EVE better? Dead or with WiS?
If WiS is so important, why isn't EVE dead already? It's been 10 years. What makes you think that a game that has survived everything up to and including massive CCP screw ups is going to die because it lacks people shaped pixels doing things? EVE is better off staying EVE. The people who want to walk around should play games that feature that (hell, there's a Star Wars game going that has that, a Star Trek game that has it, etc etc, just pick one). EVE is for the spaceship guys.
Spaceships spend more time in a drydock getting repairs and waiting for its next mission than it spends in space. Why not expand on that environment where the ship is in its dock. How about expand the camera options so we can see past the ship in its dock. How about putting multiple ships on the screen that are in our hangar. How about letting us take a small shuttle or walkway up to our ship so we can see just how big it is next to people. Or perhaps show workmen doing repairs on the ship while it is in dock as you sift through your items and next strategy.
There are so many wonderful and exciting ways CCP can enhance the in station environment and yes, that involves space ships. |
Baroness Vulna
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Posted - 2013.12.06 17:43:00 -
[16] - Quote
Stitcher wrote:Lors Dornick wrote:But the reason why WiS is in this state, and why it'll remain in this state for some years is and remains a technical one. I think it's quite clear that the major reason for that is one of opposition and philosophy rather than technical challenge. CCP don't let technical challenges stop them - if they did, EVE wouldn't even exist. Technical challenges are eminently surmountable - player hostility is less so. Every time somebody even mentions the possibility of resurrecting Incarna content, we get a thread full of hostility, usually spearheaded by the Goons for some reason.
I think some people are afraid of a repeat of Incarna and i do not blame them. That is why CCP needs to gradually work on enhancing the hangar environment and WiS instead of coming out with one giant expansion for it. But then i am not a developer so I am just giving opinion. But this walking in stations must be pretty important..i just started this thread 3 hours ago or so and it has a great bit of traffic and support.
CCP listens to all of its players, we have seen it in the past. I really believe they want to deliver for those of us who support WiS still today. |
Baroness Vulna
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Posted - 2013.12.06 17:48:00 -
[17] - Quote
Gerald Sphinx wrote:Damn, for a thread that covers a very old topic, this is turning out to be a threadnaught already. Nine pages and this thread only came up today.
It shows you how much players still believe in the concept of WiS and Immersion in the hangar. But a thread alone will not convince CCP. I think talking about this topic more to devs' to CSM's and in Iceland will show the developers just how important this kind of content still is to the future of EVE even if it is not absolutely necessary to the space portion of the game.
People really care about this topic and that should matter. Both for those for and against it. |
Baroness Vulna
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Posted - 2013.12.06 17:50:00 -
[18] - Quote
Jenn aSide wrote:Baroness Vulna wrote:Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
How is EVE better? Dead or with WiS?
If WiS is so important, why isn't EVE dead already? It's been 10 years. What makes you think that a game that has survived everything up to and including massive CCP screw ups is going to die because it lacks people shaped pixels doing things? EVE is better off staying EVE. The people who want to walk around should play games that feature that (hell, there's a Star Wars game going that has that, a Star Trek game that has it, etc etc, just pick one). EVE is for the spaceship guys. Spaceships spend more time in a drydock getting repairs and waiting for its next mission than it spends in space. Why not expand on that environment where the ship is in its dock. How about expand the camera options so we can see past the ship in its dock. How about putting multiple ships on the screen that are in our hangar. How about letting us take a small shuttle or walkway up to our ship so we can see just how big it is next to people. Or perhaps show workmen doing repairs on the ship while it is in dock as you sift through your items and next strategy. There are so many wonderful and exciting ways CCP can enhance the in station environment and yes, that involves space ships. When I'm docked Im either busy doing other things with the game (buying stuff from market, contracting stuff, fitting a ship etc). I don't find anything you just said appealing in the least. I'm not trying to lose myself in a game, I'm just playing a game. The best "docked" content CCP could add is a browser that doesn't suck, screw everything else.
Most people are that way because there is still so little to offer in your station compared to space battles. But what if there was something that appealed to you in WiS, something you may not have even seen yet. Would you rather it be ignored and forgotten or perhaps given a chance yet?
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Baroness Vulna
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Posted - 2013.12.06 18:39:00 -
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What would really discourage me now is if someone from CCP came on this thread and said "we will never work on WiS again , so dont ask again, now go play with your internet spaceships and be happy"
That would really make me feel small....in my station....looking at my big ship. |
Baroness Vulna
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Posted - 2013.12.06 18:49:00 -
[20] - Quote
[quote=Jenn aSide Your fear is unfounded. Even if SC is a great game, EVE will survive as it always has, on the backs of those of us so stupid and UN-enlightened to keep paying for it because we don't know how much it sucks. [/quote]
Just when i was starting to take your arguments seriously you say this. Well, this breaths new life into those who want to see new exciting content that is smart and engaging. To see CCP think outside the box like they always have and perhaps you will have a better attitude as to why you play this amazing game :) |
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Baroness Vulna
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Posted - 2013.12.06 19:13:00 -
[21] - Quote
this thread has gotten too big so i edited the OP to give a little history on WiS such as this
A brief history of Walking in Stations (WiS) for newer folks. In 2007 there was a video from ten ton hammer where CCP unveiled a new concept for EVE Online. Walking in stations. It was the first step toward having Avatars or characters in first person not just flying a ship around. The video for many was inspiriting. People waited four years, CCP put out promising news and video's about the progress of Ambulation, then Incarna. In 2011 the Incarna expansion came with tremendous anticipation from some and ire from others. Incarna was a disaster and the fallout was CCP dropped WiS almost completely to focus on spaceships. There are many of us who still believe CCP can add to the station environment and even give us limited WiS while still focusing on our beloved spaceships.
What do you think? |
Baroness Vulna
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Posted - 2013.12.06 19:16:00 -
[22] - Quote
I think some very good points have been made in this tthread thank you all for participating. I would like us now to focus our efforts on contacting our CSM's and even CCP to let them know that WiS is still something many players wish to see to some extent.
Maybe there is a compromise where CCP can give limited additions to the station and WiS environment? Either way i trust CCP to keep the game going for years to come.
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Baroness Vulna
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Posted - 2013.12.06 19:18:00 -
[23] - Quote
Dracvlad wrote:Well having seen this thread, I decided to go and have another look at the CQ's, having not gone in there for some time, on my 4 year old system it runs perfectly fine two screens to max resolution all settings high, 75% activity, fan at 50% and 63C. And I have to say how lovely this is, the quarters are very well done indeed and the mirror knocks my socks off.
I cannot in all seriousness understand people not accepting some small developments in this, I for one would like it and as many things are now fixed why not!
I think you represent a great many players who would say the same. Thank you for the thoughtful comment. |
Baroness Vulna
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Posted - 2013.12.06 19:22:00 -
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SurrenderMonkey wrote:Dracvlad wrote:
I cannot in all seriousness understand people not accepting some small developments in this, I for one would like it and as many things are now fixed why not!
It's not that people are opposed to development of WiS, it's that people are opposed to finite development resources being wasted on useless fluff instead of being utilized for core FiS stuff. If they had limitless development resources, sure, go nuts! But they don't, which means that any development done on WiS is coming out of the budget for FiS, and there are very few aspects of new FiS development that are unimportant enough that they can be realistically sacrificed for the sake of spacebarbie.
I hear you and agree, so what if CCP had some resources to put just a little bit into WiS now and then? Why not go for it right? |
Baroness Vulna
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Posted - 2013.12.07 14:14:00 -
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Mr Pragmatic wrote:They should do an official silent vote when all characters log in if they are in favor for more Wis Content. Settle this once and for all.
Thats a neat idea, i wonder if they could do that. |
Baroness Vulna
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Posted - 2013.12.07 15:04:00 -
[26] - Quote
Davon Mandra'thin wrote:Rhes wrote:Davon Mandra'thin wrote:Rhes wrote:Mr Pragmatic wrote:They should do an official silent vote when all characters log in if they are in favor for more Wis Content. Settle this once and for all. That vote already happened when so many people cancelled their accounts over Incarna CCP had to fly in the CSM for an emergency summit. We've covered this Rhes, people didn't cancel their subs because of the idea of Walking in Stations. Well, technically they cancelled because real Eve content was ignored for two years while CCP worked on Dust and CARBON. Fixed your post.
so WiS wasnt such a waste of time after all, so if WiS is such a hot item and CCP realizes they just messed up on the delivery...why wouldn't they just do it right little by little knowing so many people want it? My guess is that the CSM told them not to, they got scared by all the backlash (after incarna but not entirely about WiS) , or they just dont know what to do right with WiS. |
Baroness Vulna
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Posted - 2013.12.15 15:28:00 -
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Ambassador Crane wrote:Rebel Witch wrote: My only suggestion for CCP regarding implementing WiS, start small and work with it slowly. Gradually build up to something great to give yourselves time to "add or subtract" without being overwhelmed with a big job or big expectations. THIS and other comments like it is what I want and feel the Eve community would be open to. IGÇÖm glad to see others throwing that in here. However, I donGÇÖt consider GÇ£smallGÇ¥ to be a single CQ. :P Pull something like that off again, and weGÇÖll be right back to where we are now. So as much as I appreciate StitcherGÇÖs enthusiasm for WiS and his vision of what heGÇÖd like to see, I canGÇÖt say IGÇÖm on-board with the whole Dust-in-stations version of WiS. IGÇÖm also not an advocate for the whole GÇ£make my own storeGÇ¥ in-station. I just would prefer to see the simple things. Things that add to the immersion of the sci-fi game I love but doesnGÇÖt detract from the fact that I am a PILOT. Not a Dust bunny.
Aaaand thats a wrap! The above comments sum it up nicely. Time to go play some EVE and let CCP sort out the future of WiS.
Thanks everyone for commenting on the thread.
*uses the force to close thread* |
Baroness Vulna
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Posted - 2013.12.20 17:51:00 -
[28] - Quote
The technology is there for walking in stations, the question is will CCP listen to "many" of its players who support more of this content in their space ship game. I believe if done right, many more players will enjoy walking in stations to some extent and be glad it was added. |
Baroness Vulna
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Posted - 2013.12.21 13:59:00 -
[29] - Quote
Elizabeth Brown wrote:I think a great deal of people who think Avatar content is a bad idea think that on the basis that they believe anything CCP deliver in future will be like the CQ, pointless and devoid of content with no impact on the rest of the Eve universe. An understandable concern, sure, but that's not really what people are asking for. They're asking CCP for content. Content that impacts Eve, that is fun, replayable, profitable, risky, variable and deap.
I think CCP can achieve that, and CCP seem to think so too. They are, after all, developing an Avatar game with those aims as we speak.
Well said and lets hope, for those of us who want to see the game expand and attract more players and fresh complimentary content with the current, that CCP delivers!! |
Baroness Vulna
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Posted - 2013.12.22 13:32:00 -
[30] - Quote
Yes, open ze door!! |
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Baroness Vulna
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Posted - 2013.12.23 13:23:00 -
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Arduemont wrote:Elizabeth Brown wrote:I think a great deal of people who think Avatar content is a bad idea think that on the basis that they believe anything CCP deliver in future will be like the CQ, pointless and devoid of content with no impact on the rest of the Eve universe. An understandable concern, sure, but that's not really what people are asking for. They're asking CCP for content. Content that impacts Eve, that is fun, replayable, profitable, risky, variable and deap.
I think CCP can achieve that, and CCP seem to think so too. They are, after all, developing an Avatar game with those aims as we speak. This. Bravo. It is concise, to the point, and flies in the face of all the usual arguments that a vocal minority have against Avatar content.
I agree that is exactly what players who support WIS are hoping for. Something that enriches EVE even more and compliments the already world record breaking space aspect of the game. We all know CCP can deliver its just a matter of convincing them that there is support for it. I think CCP is so shellshocked from Incarna that they think players will mass quit on them if they dare touch WIS. That's just not the case as evidenced by people i have talked to and this thread and other threads like it.
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